3D app mockups
Stage app screens with depth and intention
Place your interface on a real 3D device, then shape the camera, lighting and setting until the presentation reflects the quality of the product.
A setting for the product, not a frame around it
A 3D app mockup should make the interface easier to appreciate. Start with the screen, then use the device and scene to give it presence.
Choose the right device
Present mobile, tablet, watch and desktop work in a frame that makes sense for the product and the placement.
Find a considered angle
Control tilt, roll, zoom, field of view and pan instead of accepting a fixed stock perspective.
Build a coherent finish
Coordinate device colour, background, light and depth so the screen remains legible and the scene feels intentional.
How it works
The workflow stays centred on presenting an interface, without asking you to model, texture or light a device from scratch.
Bring in the app screen
Upload or paste an image or video and crop it to the screen area you want to present.
Build the composition
Choose a 3D device, set its finish, position the camera and shape the scene lighting around the interface.
Export the result
Create a still image or add motion for a website, launch, case study or presentation.
A focused 3D toolkit for digital products
Use the controls that affect how a product screen is presented, while the device geometry and rendering are handled for you.
Camera, light and depth
Dial in the view and atmosphere while judging the screen at its final scale.
- Camera presets plus detailed manual controls
- Five light rigs with position and angle controls
- Depth of field, focus controls, shadows and reflections
Devices, scenes and backgrounds
Move between a clean custom scene, background imagery and premium spatial settings as the presentation requires.
- Basic 3D models included with Free
- Premium device library and custom 3D scenes on Pro
- Flat mode when a device is not the right choice
This is for presenting apps, websites and SaaS products
Ultramock is not a general-purpose 3D modelling tool or a library for packaging, apparel and physical-product mockups. It is built around placing digital-product screens into considered visual compositions.
Questions, answered
Which 3D models are included for free?
Free includes the iPhone 17 and MacBook Neo models, with their supplied finishes. Pro unlocks the wider device library.
Can I present an app without a device frame?
Yes. Flat mode removes the device so the screen can be composed and animated on its own.
Can I create both images and videos?
Yes. The editor supports still-image and video workflows. Free and Pro have different export allowances, dimensions, frame rates and watermark conditions.
Explore another route
Start with the page closest to what you need to make. Each one focuses on a different outcome or workflow.
Build the scene around the screen
Start with your app, choose the frame and refine every part of the presentation in context.
Never miss an update
Get new features, release notes, and the occasional behind-the-scenes from Ultramock, straight to your inbox.